Player Chat History (Last 28 Days)Date ![]() |
Message | Server | Map |
| 2026-05-30 12:20:27 | and being known or famous for no real talent :/. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_nuke2x2 |
| 2026-05-30 12:19:56 | its become over saturated. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_nuke2x2 |
| 2026-05-30 12:19:01 | haha you got the right idea. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_nuke2x2 |
| 2026-05-30 12:18:33 | tiktok for youngsters I am too old lool. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_nuke2x2 |
| 2026-05-30 12:17:58 | no so much for tiktok as I am not a fan but its up to clients to use the content I create for tiktok. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_nuke2x2 |
| 2026-05-30 12:16:32 | for websites and social media platforms. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:16:16 | yes ads, promos, brand stories, etc. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:15:44 | now its mainly local businesses and trades. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:15:32 | used to film for hotel chains, restaurants and corporate businesses. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:14:19 | right on!. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:13:36 | haha I did all my books for my accountant yestersday so I know the feeling. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:13:06 | nicee, hiking at a new location?. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:11:59 | you?. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:11:56 | great, staying out the sun, its scorching. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-30 12:11:21 | hi bro. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | css_dust2_remake |
| 2026-05-29 21:20:56 | ahh lol. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2x2 |
| 2026-05-29 21:19:08 | gg. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2x2 |
| 2026-05-29 20:28:57 | finally. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2x2 |
| 2026-05-29 20:27:16 | hi bro, np :). | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2x2 |
| 2026-05-29 18:20:44 | hotel chains, local business, brands, etc. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:19:55 | exactly. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:18:53 | we sit down in person and discuss ideas and form plans, but I prefer planning the snowboarding trips way mor. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:17:54 | working in fil mmedia industry having too many cooks can get messy. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:17:41 | yes exactly but as a direct I work with 2 other staff members. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:17:11 | 2 week route wow, get some mileage in. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:16:07 | keep it up, great for health and longevity. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:15:23 | been hiking much?. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:14:56 | but with my snowboarding crew there is alwassy team building. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:14:47 | not quite, as a film director I tend to work alone. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:12:19 | be good for a change, I prefer the cold lol. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:11:54 | yes bit heat wave here also for weeks now. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:11:46 | nice with the team building. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:11:28 | whast the weather like where you are?. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:10:52 | not bad dude, you?. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 18:09:45 | hi chilling. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_2x2_css |
| 2026-05-29 17:47:57 | (Team) roger. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_china |
| 2026-05-29 17:47:40 | hahaha. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_china |
| 2026-05-29 17:41:39 | gg. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_china |
| 2026-05-29 13:21:44 | ggg. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
| 2026-05-29 13:19:45 | gg. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
| 2026-05-29 13:19:41 | :O lol. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
| 2026-05-29 13:16:50 | :D. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
| 2026-05-29 13:06:15 | kidda paaji. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
| 2026-05-29 12:38:33 | LOL. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | fy_poolday_cz |
| 2026-05-29 12:27:48 | ^^. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | fy_poolday_cz |
| 2026-05-29 12:26:46 | LIOL. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | fy_poolday_cz |
| 2026-05-29 02:02:26 | slicky. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_unlimited |
| 2026-05-29 01:59:43 | slick in the house. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust2_unlimited |
| 2026-05-28 18:09:14 | lool. | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
| 2026-05-28 18:08:01 | :). | -=AvJeux # DeathMatch Dust2/Long/2x2=- | de_dust_a |
Go to: kzr's Statistics
You are currently viewing the basic version of this page, please enable JavaScript and reload the page to access full functionality.
Generated in real-time by HLstatsX Community Edition 1.7.0
Executed 10 queries, generated this page in 0.006 Seconds
All images are copyrighted by their respective owners.
[Admin]
Generated in real-time by HLstatsX Community Edition 1.7.0
Executed 10 queries, generated this page in 0.006 Seconds
All images are copyrighted by their respective owners.
[Admin]

