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  Player Event History (Last 28 Days)

Date sort-descending.gif Type Description Server Map
2026-01-08 15:33:38 Connect I connected to the server. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:22:06 Disconnect I left the game. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:22:02 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:21:38 Death [BO]Bomberpilot killed me with grenade. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:21:08 Kill I killed MOku with m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:21:03 Death MOku killed me with awp. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:53 Death atmaca killed me with grenade. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:43 Kill I killed MOku with a headshot from m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:43 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:28 Death MOku killed me with awp. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:22 Death [BO]Bomberpilot killed me with m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:17 Kill I killed atmaca with m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:20:01 Death [BO]Bomberpilot killed me with m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:19:58 Kill I killed atmaca with a headshot from m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:19:58 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:19:23 Death atmaca killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:18:44 Death MOku killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:18:44 Action I received a points bonus of 1 for triggering "Double Kill (2 kills)". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:18:34 Kill I killed MOku with m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:18:27 Kill I killed assassinated with m4a1. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:18:04 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:17:48 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:17:08 Death atmaca killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:17:01 Death atmaca killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:16:59 Kill I killed MOku with a headshot from ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:16:59 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:16:49 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:16:16 Death MOku killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:36 Kill I killed [BO]Bomberpilot with a headshot from ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:36 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:31 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:19 Death atmaca killed me with grenade. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:14 Kill I killed MOku with a headshot from ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:14 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:15:08 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:47 Death atmaca killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:28 Death MOku killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:22 Death MOku killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:17 Death MOku killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:17 Action I received a points bonus of 1 for triggering "Double Kill (2 kills)". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:06 Kill I killed assassinated with a headshot from ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:06 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:14:05 Kill I killed MOku with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:50 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:50 Action I received a points bonus of 1 for triggering "Double Kill (2 kills)". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:43 Kill I killed MOku with a headshot from ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:43 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:41 Kill I killed assassinated with a headshot from ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:41 Action I received a points bonus of 1 for triggering "Headshot". -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go
2026-01-07 17:13:30 Death assassinated killed me with ak47. -=AvJeux # DeathMatch Dust2/Long/2x2=- css_mirage2x2_go


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